#include <ISound.h>
Public Methods | |
PeriodicInit () | |
Constructor clears all values to defaults. | |
void | Clear () |
Clears all structure members to default values. | |
Public Attributes | |
ISound3D* | m_pSound3D |
3D Sound to play as periodic element. | |
float | m_fMinPitch |
Minimum random pitch. | |
float | m_fMaxPitch |
Maximum random pitch. | |
float | m_fMinDelay |
Minimum delay between random plays. | |
float | m_fMaxDelay |
Maximum delay between random plays. | |
float | m_fXRange |
Maximum distance from listener on the x axis (both pos and neg). | |
float | m_fYRange |
Maximum distance from listener on the y axis (both pos and neg). | |
float | m_fZRange |
Maximum distance from listener on the z axis (both pos and neg). | |
float | m_fMinDistance |
Minimum distance from listener on all axes. |